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  Cracks in the Foundation

PHP has been around for a long time, and it’s starting to show its age. From top to bottom, the language has creaky joints. I’ve decided to take a look at how things got to this point, and what can be (and is being) done about it. I start out pretty gloomy, but bear with me; I promise it gets better. In the Beginning, There Was Apache and CGI And there was much rejoicing. In 1994, Rasmus Lerdorf created the “Personal Home Page Tools,” a set of CGI binaries wri...

   PHP,History,Foundation design,Compatibility     2011-12-18 01:03:54

  Mock Solutions for GoLang Unit Test

In Go development, Unit Test is inevitable. And it is essential to use Mock when writing Unit Tests. Mock can help test isolate the business logic it depends on, enabling it to compile, link, and run independently. Mock needs Stub. Stub function replaces the real business logic function, returns the required result, and assists the test. I involved the related test code for Controllers while writing Kubernetes Operator recently, and there would be mocks for GRPC and HT...

   UNIT TEST,TESTIFY,GOSTUB,GOMOCK     2020-10-31 21:59:15

  YOU'RE A DEVELOPER, SO WHY DO YOU WORK FOR SOMEONE ELSE?

As a developer, you are sitting on a goldmine. Do you even realize it? No, seriously, a @#$% goldmine!Never in modern history has it been so easy to create something from scratch, with little or no capital and a marketing model that is limited only by your imagination.Think about the biggest websites you visit or use on a regular basis: Facebook, Twitter, Flickr, Foursquare, or even Google for that matter -- all of them were created by developers who created something from little more than an id...

   Developer,Work,Startup,Money,Idea,Time     2011-11-06 14:35:48

  Why developer-friendliness is central to API design

Today, APIs play a bigger role in software development than ever before. The evolution of computing has been dominated by ever-increasing levels of abstraction; the use of higher-level languages, of course, but also the development of platforms, libraries, and frameworks. Professor Douglass C. Smith claims the progression of this second category far outpaced the development of programming languages.  Developers are also noticing that difficulty has shifted from designing algorithms a...

   API,User friendly,Significance, Improve quality     2011-12-21 02:29:54

  Top 10 Reasons to Use HTML5 Right Now

So you’re still not using HTML5, huh? I guess you probably have your reasons; it’s not fully adopted yet, it doesn’t work in IE, you don’t like users, you’re out of touch or you are just passionately in love with writing strict XHTML code. HTML5 is the revolution that the web needed and the fact is, it is the future whether you like it or not — suck it up and deal. HTML5 isn’t hard to use or understand and even though it’s not fully a...

   HTML5,Accessibility,Cross browser compatibility     2011-12-08 02:52:38

  Breakdown Kubernetes Container Runtime

Keeping on learning Kubernetes piece by piece and having a deeper understanding of its advantages, I am no longer shocked at its rapid development and popularity. Though backed by big companies like Google is undoubtedly the push, its design, features, and convenience are the biggest attraction. Most of all, it disintegrates the monolithic Internet system governance and lifecycle and offers a new management method. Kubernetes is a set of concepts, including various resource types like Pod, Deplo...

   KUBERNETES,CONTAINER     2021-05-15 04:06:48

  Coding tricks of game developers

If you've got any real world programming experience then no doubt at some point you've had to resort to some quick and dirty fix to get a problem solved or a feature implemented while a deadline loomed large. Game developers often experience a horrific "crunch" (also known as a "death march"), which happens in the last few months of a project leading up to the game's release date. Failing to meet the deadline can often mean the project gets cancelled or even worse, you lose your job. So w...

   Tricks,Advice,Gamedesign,Plan     2012-02-12 04:50:30

  C++11 multithreading tutorial

The code for this tutorial is on GitHub: https://github.com/sol-prog/threads. In my previous tutorials I’ve presented some of the newest C++11 additions to the language: regular expressions, raw strings and lambdas. Perhaps one of the biggest change to the language is the addition of multithreading support. Before C++11, it was possible to target multicore computers using OS facilities (pthreads on Unix like systems) or libraries like OpenMP and MPI. This tutorial is meant to get you st...

   C++,Multithreading,Standard 11,Demo     2011-12-18 00:50:35

  Ruby is beautiful (but I’m moving to Python)

The Ruby language is beautiful. And I think it deserves to break free from the Web. I think the future of Ruby is firmly stuck in Web development, though, so I’m going to invest in a new language for data analysis, at least for now. This is a look at the fantastic language I came to from Java and a look at a possible candidate. (Update: I’ve since written a followup.)Java to RubySix years ago, I added Ruby to my technical arsenal. I learned C++ and Java in high school, and I p...

   Ruby,Java,Python,Comparison,Advantage,Ruby vs Python     2011-11-01 07:18:11

  How VR technologies take over the world

Virtual Reality (VR) literally may get it beneficial to experience anything, anywhere, anytime. It is normally the several immersive type of legitimate fact technology and can convince the real real human human brain that it is usually normally someplace it can get absolutely critically not really seriously. Brain installed displays happen to be used with earphones and hands controllers to offer a entirely immersive arrive across. With the major technology businesses on whole world community (Fa...

       2019-05-20 05:30:39